Post by Weilong Jin on Sept 13, 2005 10:21:51 GMT -5
Healing Palm
One of the Healing arts. Attacking is possible in this style but not by way of the hand. The user uses chi to create a heat in his hands, that heat can heal injuries. The last healing hands can also be used to block, as they repel damage. The Style must be maintained for the duration of the round.
Bonus's
Blocking does no damage
Negative's
Can only kick.
Techniques
Healing Hands Level 1
The user lets his arcane power flow into his hands, creating a healing warmth. This cannot be used on the user, only a companion.
2 actions used.
Martial Skill 10
Heals 300 HP + Arcane Stat
MP Costs 600
Healing Hands Level 2
The user lets his arcane power flow into his hands, creating a healing warmth. This cannot be used on the user, only a companion.
4 actions used.
Martial Skill 80
Heals 1000 HP + Arcane Stat X2
MP Costs 2100
Healing Hands Level 3
The user lets his arcane power flow into his hands, creating a healing warmth. This can only be used on the user, by channeling the energy stronger the affect can be felt weakly by the user.
4 actions used.
Martial Skill 100
Heals 600 HP + Arcane Stat X3
MP Costs 4000
Healing Ring
The user holds one hand hand up high, channeling his energy into it and lets healing energy flow over everyone within a few metres of him, includes enemies.
8 actions used.
Martial Skill 175
Heals 600 HP + Arcane Stat
MP Costs 4250
Healing Sphere
The user holds both hands up high, channeling his energy into them and lets healing energy flow over everyone within the battle area, his allies are healed while the enemy are distracted by a blue light washing over them, Medium Distraction.
14 actions used.
Martial Skill 300
Heals 5000 + Arcane X4
MP Costs 8000
One of the Healing arts. Attacking is possible in this style but not by way of the hand. The user uses chi to create a heat in his hands, that heat can heal injuries. The last healing hands can also be used to block, as they repel damage. The Style must be maintained for the duration of the round.
Bonus's
Blocking does no damage
Negative's
Can only kick.
Techniques
Healing Hands Level 1
The user lets his arcane power flow into his hands, creating a healing warmth. This cannot be used on the user, only a companion.
2 actions used.
Martial Skill 10
Heals 300 HP + Arcane Stat
MP Costs 600
Healing Hands Level 2
The user lets his arcane power flow into his hands, creating a healing warmth. This cannot be used on the user, only a companion.
4 actions used.
Martial Skill 80
Heals 1000 HP + Arcane Stat X2
MP Costs 2100
Healing Hands Level 3
The user lets his arcane power flow into his hands, creating a healing warmth. This can only be used on the user, by channeling the energy stronger the affect can be felt weakly by the user.
4 actions used.
Martial Skill 100
Heals 600 HP + Arcane Stat X3
MP Costs 4000
Healing Ring
The user holds one hand hand up high, channeling his energy into it and lets healing energy flow over everyone within a few metres of him, includes enemies.
8 actions used.
Martial Skill 175
Heals 600 HP + Arcane Stat
MP Costs 4250
Healing Sphere
The user holds both hands up high, channeling his energy into them and lets healing energy flow over everyone within the battle area, his allies are healed while the enemy are distracted by a blue light washing over them, Medium Distraction.
14 actions used.
Martial Skill 300
Heals 5000 + Arcane X4
MP Costs 8000